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AI Insights · Timothy · January 2022

Top 5 Basketball Games in Bulgaria Q4 2021: Performance Overview

Explore the performance trends of the top 5 basketball game apps in Bulgaria during Q4 2021, including downloads, active users, and revenue.

Top 5 Basketball Games in Bulgaria Q4 2021: Performance Overview

In the fourth quarter of 2021, the top 5 basketball game applications in Bulgaria demonstrated varying performance trends in terms of downloads, active users, and revenue. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics of these popular apps.

Basketball Stars™: Multiplayer from Miniclip.com saw a noticeable rise in weekly downloads, starting from 625 at the beginning of October and climbing to over 1K by the end of December. The app's weekly revenue fluctuated, peaking at around $80 in early November. Active users also showed an upward trend, growing from approximately 1.9K to 2.7K throughout the quarter.

Basketball Arena - Sports Game by MASOMO LIMITED experienced a high point in weekly downloads in early November with about 949 downloads. Despite some fluctuations, the app maintained a steady number of active users, averaging around 2.2K by the end of December. Revenue peaked at around $137 in early October and remained relatively stable with minor fluctuations.

Voodoo's Wet Hoops showed significant variability in downloads, with a notable spike to approximately 1.9K in mid-December. Active users followed a similar trend, peaking at about 2.7K in the same period. However, the app did not generate any revenue during this quarter.

NBA LIVE Mobile Basketball from Electronic Arts had a peak in weekly downloads in mid-October with 820 downloads. The app's revenue showed an upward trend in December, reaching around $91 in the week of December 13. Active users saw a gradual decline from approximately 7K in late October to around 5.1K by the end of December.

Lastly, Block'em All by Rollic Games had fewer fluctuations in downloads, peaking at 621 in mid-October. Active users peaked at around 1.1K during the same period but saw a drop to approximately 558 by the end of December. The app did not generate any revenue during this quarter.

For more detailed insights into the performance of these basketball game apps and other market trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022